Happy Body! an End-to-End Application for Body Positivity

Happy Body empowers female college students to reshape body image and health through interactive avatars, self-validation, and myth-busting games.

ROLE

UX/UI Designer

SERVICE

Application design

DURATION

4 months | 2023

iOS Application

Under development

The Challenge

How might we create digital tools that heal rather than harm young women's relationships with their bodies?

What began as a personal reflection on beauty standards evolved into a critical examination of how digital spaces shape Gen Z's relationship with their bodies. My own journey of discovering that true wellness comes from self-acceptance rather than comparison led me to question:

Research & Insights

Students eating in one of the Ball State University's dining halls

The Presence of Comparison Culture

In dining halls and recreation centers at Ball State University, patterns emerged that confirmed the spread of comparison culture:

  • Groups of friends mirroring each other's food choices.

  • Calorie displays visibly influencing food decisions.

  • Exercise spaces becoming stages for body comparison rather than wellness.

  • Frequent phone-checking during workouts, suggesting disengagement from the activity itself.

Women want to change one physical aspect

90%

  1. Body Dissatisfaction

Fuels Body Image Concerns

  1. Impact of Social Media

  1. Societal Beauty Standards

Societal Factors and compare oneself with others

Body Dissatisfaction

Disordered

Eating

Unintentionally reinforce body dissatisfaction

  1. Social circles pressure

Academic Research Revealed Alarming Statistics

The quantitative research painted a concerning picture, but it was the in-depth interviews with six Gen Z female students that revealed the complex emotional landscape behind the statistics.

Deepening Understanding Through Personal Stories

Key Findings

What emerged was a web of interconnected challenges that traditional wellness apps weren't addressing:

THEME 2: An information paradox

Despite constant exposure to health content on social media, participants lacked awareness of evidence-based approaches like intuitive eating and the Health at Every Size movement.

THEME 1: Social circles acting as double-edged swords

While friends influenced body perceptions, the absence of supportive figures intensified vulnerability to body image issues.

THEME 3: The digital dilemma

While social media was the primary source of health information, it was simultaneously undermining users' body image and self-worth.

These findings pointed to a clear gap

These insights guided my decision to analyze current products and identify opportunities.

Next Step

Young women needed more than just another fitness tracker. They needed a digital companion that could:

  • Counter the negative feedback loop of social media and comparison.

  • Provide evidence-based, body-positive health information.

  • Create a personal, supportive space for developing a healthier relationship with their body.

Apps specifically targeting body image showed promise but had significant limitations:

  • Showcasing body diversity
  • Successfully implements CBT principles
  • Offers valuable therapy elements

Direct Competitors

Strengths

  • Offering comprehensive food tracking and community support.
  • Creates strong community engagement 
  • Excels in activity tracking
  • Behavioral change focus

Indirect Competitors

My Body Gallery

Flourish

Strengths

  • Its focus on physical appearance could perpetuate comparison behaviors
  • Emphasis on calorie counting can reinforce unhealthy behaviors
  • Neglects physical wellness aspects
  • Heavily metric-focused and cost-prohibitive
  • Lacks comprehensive wellness integration
  • Fosters potentially harmful competitive mindsets
  • It’s metric focused and its structured approach may not accommodate individual wellness journeys

Considerations

Considerations

MyFitnessPal

Peloton

Strava

NOOM

Understanding the Current Market

My analysis revealed two distinct categories of competitors attempting to address aspects of body image and wellness:

Market Opportunities Identified

  • Need for a non-metric focused approach to wellness tracking

  • Opportunity to integrate mental and physical health in an accessible way

  • Potential for interactive features that promote engagement without competition

  • Space for personalized content that adapts to individual wellness journeys

  • Demand for affordable, comprehensive wellness support

Self Love

The Opportunity

Next Step

Drawing from both market opportunities and user research insights,
I developed a unique approach that would:

While existing apps excelled in either physical tracking or mental wellness, none successfully bridged the gap between body image and holistic health in an engaging way.

Identifying the White Space

  • Develop 3D body model simulation for self-validation

  • Enable direct "conversation" between users and their body through avatar interactions

  • Provide personalized feedback and progress tracking

Replace Metrics with Meaning

Bridge the Education Gap

Create Personal Connection

  • Move away from calorie counting and competitive tracking

  • Introduce interactive body-avatar system for emotional connection

  • Focus on intuitive wellness over numbers

  • Address widespread health misconceptions through engaging myth-busting games

  • Integrate evidence-based therapeutic approaches (CBT, Mirror Exposure Therapy)

  • Make complex wellness concepts accessible and actionable

My Process

Leveraging insights from user research and competitive analysis, I started sketching ideas. Three core user flows emerged from my research insights.

Body-Self Relationships Through Digital Interaction

Flow 1: Personal Body Avatar

  • Unique 3D body model simulations as personal avatars.

  • Integrated holistic approach combining mental and physical wellness through avatar interactions.

Flow 2: Emotional Connection

  • Interactive avatars with expressive features and conversation elements.

  • Enabled intuitive food and activity discovery based on body needs.

  • Built emotional rapport through avatar's responsive expressions and messaging.

Flow 3: Educational Engagement

  • Myth-busting game format to deliver evidence-based health information.

  • Focused on countering social media misconceptions about body image and wellness

Two design thinking workshops with female university students provided crucial feedback that challenged my assumptions:

Early Concept Testing

Key Findings

  • Privacy concerns outweighed realism: Users preferred abstract representations over realistic body models.

  • Emotional safety was paramount: Avatars created a more comfortable space for self-reflection.

  • Engagement needed balance: Users wanted interactive features but worried about overwhelming complexity.

Sharpening Focus on Body Image
Adjusting Avatars for Clearer Body Representation
Simplified Navigation

Avatar Evolution

Original design: Cute animal characters for users's choice over 3D body model.
User feedback: Cute characters didn't create meaningful body connection.
Solution: Developed minimalistic, abstract human body-avatars that balanced relatability with comfort.

Feature Priority Shift

  • Original focus: Physical health tracking with body-avatar integration.

  • User reality: Emotional connection was getting lost among physiological metrics.

  • Solution: Repositioned self-validation and emotional check-ins as core features.

Interface Simplification

Original design: Six navigation options plus hamburger menu.
User pain point: Information overload and navigation confusion.
Solution: Streamlined to four essential features, and a dashboard view.

Mid-Fidelity Prototype Test

Testing the mid-fidelity prototype with four female university students revealed critical areas for improvement:

Customizable Body-Avatar

  • Multiple avatar options (animal, humanoid, mystical).

  • Personalization features to strengthen emotional connection.

Self-Validation Practices

  • Integration of CBT and mirror exposure therapy exercises.

  • Direct avatar interactions for building positive body relationships.

Mental Awareness Tools

  • Journaling with thoughtful prompts.

  • Affirmation practices and gratitude exercises.

Educational Engagement

  • Myth-busting game format for health education

  • Resources on intuitive eating and joyful movement

Final Solution Refinement

After conducting the high-fidelity test, I refined the ideas into four key features based on feedback.

The Final Design

Results & Key Takeaways

Result:

  • Achieved 80% user satisfaction rate in final testing.

  • Successfully transformed complex body image concepts into accessible, engaging interactions.

Personal Insight: 

  • Health app design requires a delicate balance between scientific validity and user engagement.

  • Sometimes the most impactful solutions come from challenging initial assumptions (like the shift from realistic to abstract avatars).

  • User trust is earned through consistent attention to emotional safety in every design decision.

Key lessons learned:

  • User empathy must drive feature prioritization: abstract avatars resonated more than realistic models.

  • Simplification leads to deeper engagement: reducing navigation options from 6 to 4 increased feature completion.

  • Balance is crucial: mixing therapeutic approaches with playful interactions created sustainable user habits.

  • Educational content needs context: myth-busting through games proved more effective than traditional learning.

Next Steps:

  • Engage with body image experts to validate and enhance therapeutic approaches.

  • Develop beta version with core features identified through MVP testing.

  • Explore community feature integration while maintaining user privacy and safety.

  • Research potential partnerships with university wellness programs for broader implementation.

Let's discuss this project in detail or explore how I can help with your product.

Let's create future experiences together :)

Copyright © 2025 Mahnaz H.